max、med和min在速度选项方面各是什么意思?

核心提示max、med和min在速度选项方面意思分别是:快速;中速;慢速。max英 [m?ks] 美 [m?ks]常用词汇n.最大限度;最大值v.达最大值;尽最大可能adv.至多n.马克斯(男子名)med[英][med]abbr.medicine

max、med和min在速度选项方面意思分别是:快速;中速;慢速。

max

英 [m?ks]  美 [m?ks]

常用词汇

n.最大限度;最大值

v.达最大值;尽最大可能

adv.至多

n.马克斯(男子名)

med

[英][med]

abbr.medicine 医学;

medium 中间;

medical 医学的;

medal 奖章;

min

英 [m?n]

abbr.部长 (=Minister)

部 (=Ministry).

分钟(=minute).

最少; 极少(=minimum)

准确的说只有1关,其中有共有11个场景,其flash代码如下:

function f_KidDie(zone)

{

var _loc1 = zone;

_loc1.alive = false;

_loc1.shadow_pt.gotoAndStop("off");

++kills;

if (kills >= kills_goal)

{

kills_goal = 0;

++checkpoint;

if (checkpoint == 1)

{

limit_bottomright.x = limit_bottomright.x + 1370;

new_limit_topleft = limit_bottomright.x - 1400;

f_KidGroup2();

}

else if (checkpoint == 2)

{

limit_bottomright.x = limit_bottomright.x + 550;

new_limit_topleft = limit_bottomright.x - 640;

f_SwingsOn();

f_KidSwing();

}

else if (checkpoint == 3)

{

limit_bottomright.x = limit_bottomright.x + 1150;

new_limit_topleft = limit_bottomright.x - 1250;

f_KidGroupSoccer();

soccerfield.gotoAndStop("startsoccer");

}

else if (checkpoint == 4)

{

f_CarScene1();

f_KidGroup5();

limit_bottomright.x = limit_bottomright.x + 1100;

new_limit_topleft = limit_bottomright.x - 1200;

}

else if (checkpoint == 5)

{

limit_bottomright.x = limit_bottomright.x + 700;

new_limit_topleft = limit_bottomright.x - 1900;

}

else if (checkpoint == 6)

{

limit_bottomright.x = limit_bottomright.x + 1200;

new_limit_topleft = limit_bottomright.x - 1200;

f_KidGroup6();

bballhoop.gotoAndStop("on");

}

else if (checkpoint == 7)

{

limit_bottomright.x = limit_bottomright.x + 1000;

new_limit_topleft = limit_bottomright.x - 1000;

}

else if (checkpoint == 8)

{

limit_bottomright.x = limit_bottomright.x + 2000;

new_limit_topleft = limit_bottomright.x - 1300;

f_KidGroup8();

}

else if (checkpoint == 9)

{

limit_bottomright.x = limit_bottomright.x + 2000;

new_limit_topleft = limit_bottomright.x - 1500;

}

else if (checkpoint == 10)

{

limit_bottomright.x = limit_bottomright.x + 1600;

new_limit_topleft = limit_bottomright.x - 1800;

med1.gotoAndStop("on");

f_SpawnSunchips();

kills_goal = kills_goal + 3;

} // end else if

limit_bottomright._x = limit_bottomright.x;

if (limit_topleft.x < new_limit_topleft)

{

limit_topleft.x = -game_x;

limit_topleft._x = limit_topleft.x;

} // end if

f_StaticRange();

kills = 0;

if (checkpoint < 11)

{

s_Advance.start(0, 0);

_root.go_arrow.gotoAndPlay(2);

_root.center.gotoAndPlay(2);

} // end if

} // end if

f_RemoveChar(_loc1);

} // End of the function

本人现在正在hack其代码,以做出二代。但有一个技术难题一直未攻破。

 
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