小游戏C语言程序

核心提示下落的小鸟#include<stdio.h>#include<stdlib.h>#include<conio.h>#include<time.h>#include<Windows.h>int Grade = 1, Score = 0, Ma

下落的小鸟

#include<stdio.h>

#include<stdlib.h>

#include<conio.h>

#include<time.h>

#include<Windows.h>

int Grade = 1, Score = 0, Max_blank = 9, Distance = 18;

struct Birds{int x; int y;}; ?//定义一种Birds数据类型(含3个成员)

Birds *Bird = (Birds*)malloc(sizeof(Birds)); ?//定义Birds类型 指针变量Bird并赋初值

struct Bg{int x, y; int l_blank; Bg *pri; Bg *next;};? //定义一种Bg数据类型(含5个成员)

Bg *Bg1 = (Bg*)malloc(sizeof(Bg));? //定义Bg类型 指针变量Bg1并赋初值

void Position(int x, int y) ?//光标定位函数(用于指定位置输出)

{COORD pos = { x - 1, y - 1 };

HANDLE Out = GetStdHandle(STD_OUTPUT_HANDLE);

SetConsoleCursorPosition(Out, pos);

}

void Csh( ) ?//初始化界面

{

printf("══════════════════════════════════════n");

printf(" ■■ ■■ C语言版 Flappy Bird n");

printf(" ■■ ■■n");

printf(" ■■ ■■n");

printf(" ■■ ■■ 瞎搞人:yyposs原创n");

printf(" ■■ ■■ 瞎搞日期:2014.2n");

printf(" ■■ ■■n");

printf(" ■■ ■■ 改编:鸣蝉百2021.7n");

printf(" ■■ ■■ 操作:按向上方向键让小鸟起飞n");

printf(" ■■n");

printf(" ■■n");

printf(" ■■ ■■n");

printf(" ■■ ■■n");

printf(" ■■ ■■n");

printf(" ■■ ■■n");

printf(" ■■ ■■ DEVc++运行通过n");

printf("══════════════════════════════════════n");

printf("? 按键继续…");

getch( );

system("cls");

}

void PrFK( ) ?//输出方框(游戏范围区)

{int i;

Position(1, 1); printf("╔");? Position(79, 1); printf("╗");

Position(1, 24); printf("╚");? Position(79, 24); printf("╝");

for (i = 3; i <= 78; i += 2){Position(i, 1); printf("═"); Position(i, 24); printf("═");}

for(i=2;i<=23;i++)

{ Position(1,i); printf("║");if(i<11)printf("0%d",i-1);else printf("%d",i-1);

Position(79,i); printf("║");

}

Position(4, 25); printf("小鸟即将出现,请准备按键起飞… ");

getch( );

Position(4, 25); printf("? ");

}

void CreatBg( )? //创建障碍物坐标(便于打印输出)

{Bg *Bg2 = (Bg*)malloc(sizeof(Bg));

Bg1->x = 90; Bg1->y = 8;? //确定障碍物的一对基本坐标(此时值是在游戏框之外)

Bg2->x = Bg1->x + Distance; Bg2->y = 9;? //下一障碍物的基本坐标x、y

Bg1->l_blank = Max_blank - Grade;? //障碍物上下两部分之间的空白距离l_blank

Bg2->l_blank = Max_blank - Grade;

Bg1->next = Bg2; Bg1->pri = Bg2;

Bg2->next = Bg1; Bg2->pri = Bg1;

}

void InsertBg(Bg *p)? //随机改变障碍物的y坐标,让空白通道有上下变化

{int temp;

Bg *Bgs = (Bg*)malloc(sizeof(Bg));

Bgs->x = p->pri->x + Distance;

Bgs->l_blank = Max_blank - Grade;

srand((int)time(0)); ?//启动随机数发生器

temp = rand( ); ?//产生一个随机数并赋值给temp

if (temp % 2 == 0)

{if ((temp % 4 + p->pri->y + Max_blank - Grade)<21)

Bgs->y = p->pri->y + temp % 4;

else Bgs->y = p->pri->y;

}

else

{if ((p->pri->y - temp % 4)>2)Bgs->y = p->pri->y - temp % 4;

else Bgs->y = p->pri->y;

}

Bgs->pri = p->pri; Bgs->next = p;

p->pri->next = Bgs; p->pri = Bgs;

}

void CreatBird( )? //建立小鸟的坐标(初始打印输出小鸟的位置)

{Bird->x = 41; Bird->y = 10;}

int CheckYN(Bg *q)? //判断游戏结束与否(值为0是要结束,为1没有要结束)

{Bg *p = q; int i = 0;

while (++i <= 5)

{if (Bird->y>23)return 0;

if (Bird->x == p->x&&Bird->y <= p->y)return 0;

if ((Bird->x == p->x || Bird->x == p->x + 1 || Bird->x == p->x + 2) && Bird->y == p->y)return 0;

if (Bird->x == p->x&&Bird->y>p->y + p->l_blank)return 0;

if ((Bird->x == p->x || Bird->x == p->x + 1 || Bird->x == p->x + 2) && Bird->y == p->y + p->l_blank)

return 0;

p = p->next;

}

return 1;

}

void Check_Bg(Bg *q)? //核查开头的障碍物坐标是否在游戏区内

{Bg *p = q; int i = 0, temp;

while (++i <= 5)

{if (p->x>-4)p = p->next;

else

{srand((int)time(0)); ?temp = rand();

if (temp % 2 == 0)

{if ((temp % 4 + p->y + Max_blank - Grade)<21)p->y = p->y + temp % 4;

else p->y = p->y; p->x = p->pri->x + Distance;

p->l_blank = Max_blank - Grade;

}

else

{if ((p->y - temp % 4)>2)p->y = p->y - temp % 4;

else p->y = p->y; p->x = p->pri->x + Distance;

p->l_blank = Max_blank - Grade;

}

}

}

}

void Prt_Bg(Bg *q)? //打印输出障碍物(依据其x、y坐标进行相应输出)

{Bg *p = q; int i = 0, k, j;

while (++i <= 5)

{if (p->x>0 && p->x <= 78)

{for (k = 2; k<p->y; k++){Position(p->x + 1, k); printf("■"); printf("■"); printf(" ");}

Position(p->x, p->y);

printf("■"); printf("■"); printf("■"); printf(" ");

Position(p->x, p->y + p->l_blank);

printf("■"); printf("■"); printf("■"); printf(" ");

k = k + p->l_blank + 1;

for (k; k <= 23; k++){Position(p->x + 1, k); printf("■"); printf("■"); printf(" ");}

}

p = p->next;

if (p->x == 0)

{for (j = 2; j<p->y; j++){Position(p->x + 1, j); printf(" "); printf(" ");}

Position(p->x + 1, p->y);

printf(" "); printf(" "); printf(" ");

Position(p->x + 1, p->y + Max_blank - Grade);

printf(" "); printf(" "); printf(" ");

j = j + Max_blank - Grade + 1;

for (j; j <= 22; j++){Position(p->x + 1, j); printf(" "); printf(" ");}

}

}

}

void PrtBird( )? //打印输出小鸟

{Position(Bird->x, Bird->y - 1); printf(" ");

Position(Bird->x, Bird->y); printf("Ю");

Position(38, 2); printf("Score:%d", Score);

}

void Loop_Bg(Bg *q)? //障碍物x坐标左移,并记录成绩

{Bg *p = q; int i = 0;

while (++i <= 5)

{p->x = p->x - 1; p = p->next;

if (Bird->x == p->x)

{Score += 1;

if (Score % 4 == 0 && Grade<4)Grade++;

}

}

}

int main( )

{int i = 0; int t;

while (1)

{

Csh( );PrFK( );CreatBg( );

InsertBg(Bg1);InsertBg(Bg1);InsertBg(Bg1);

CreatBird( );

while (1)

{if (!CheckYN(Bg1))break;

Check_Bg(Bg1);Prt_Bg(Bg1);

PrtBird( );Loop_Bg(Bg1);

Bird->y = Bird->y + 1;

if (GetAsyncKeyState(VK_UP)) ?//按下了向上方向键

{Position(Bird->x, Bird->y - 1);printf(" ");

Bird->y = Bird->y - 4;

}

Sleep(200);? //程序延时200毫秒(数值大小决定游戏速度快慢)

i = 0;

}

Position(6, 25);

printf("游戏结束!? 请输入:0.退出? 1.重玩");

scanf("%d",&t);

if (t==0)break;

system("cls"); Score = 0;

}

return 0;

}

“猜数字小游戏”,每个数字后按空格,最后按回车确认

#include<stdio.h>

#include<stdlib.h>

#include<time.h>

int a[4],b[4];

int count=0;? //计算猜测次数

void csh( );? //初始化

void start( );? //开始游戏

int main( )

{ csh( );

start( );

}

void csh( )? //初始化

{ printf("nn 猜? 数? 字? 小? 游? 戏nn");

printf(“ 猜四个数字,如数字与顺序都正确记为A,数字正确位置不对记为B.n”);

}

void start( )? //开始游戏

{int m,n;? //m是完全猜对的个数,n是顺序不对的个数

while(1)

{srand((unsigned)time(NULL));? //初始化随机数发生器srand( )

while(1) { for(int i=0;i<4;i++) a[i]=rand( )%10; ?//rand( )函数每次随机产生一个0-9的数

if( (a[3]!=a[2]&&a[3]!=a[1]&&a[3]!=a[0])&&

(a[2]!=a[1]&&a[2]!=a[0])&&a[1]!=a[0] ) break; }? //4个随机数各自不相等

printf(" 请依次输入4个一位整数:nn ");

while(1)

{for(int i=0;i<4;i++) scanf(“%d”,&b[i]);

printf(" 你输入的是:%d? %d? %d? %d ",b[0],b[1],b[2],b[3]);

m=0;n=0;

for(int i=0;i<4;i++)

{for(int j=0;j<4;j++)

{ if(b[i]==a[j]&&i==j)m=m+1; if(b[i]==a[j]&&i!=j)n=n+1; }

}

count=count+1;

printf("? %dA? %dB? 你试了%d次n ",m,n,count);

if(m==4)break;

if(count==8){ count=0; break; }

}

printf("n");

if(m==4)printf(" 你猜对了(^-^)! 就是:%d %d %d %dn",a[0],a[1],a[2],a[3]);

else printf(" 你输了(T-T)!哈哈!应该是:%d %d %d %dn",a[0],a[1],a[2],a[3]);

int z;

printf(" (要继续吗?1或0)n ");

scanf(“%d”,&z);

if(z==0) break;

}

}

 
友情链接
鄂ICP备19019357号-22